SYS_YG.01 Operational
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Available · 15 y/o · Built Syra live in 3 weeks — solo, no team

Specimen No 001 · Age 15 Shipping since 13
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Y O G Y A G O Y A L

Signed - Yogya Goyal Filed 22 - 04 - 2026
YG 001 AI 2026

I build AI systems that help founders decide what to build, what to ignore, and what will fail. No guessing.

15, building solo. Four live systems, not prototypes — each one turns confusion into a verdict you can act on.

  • SyraAnalyzes any startup idea into a structured build-or-kill decision.
  • InfiraTurns any question into 5 visual ways to actually understand it.
  • RelevoConverts a product idea into a working AI system — backend + logic.
  • ChessGoDecodes how you decide under pressure, not just what you play.
4 Live systems Running, not prototypes
#8 Product Hunt Infira launch rank
3w Idea → production Syra, shipped solo
LIVE Try Syra now Paste an idea → verdict
Syra · Build-or-kill verdicts in 48h ◆ Infira · #8 Product Hunt, 50+ active learners ◆ Relevo · Ideas → working AI systems ◆ ChessGo · Decision analysis under pressure ◆ 15 y/o, building solo ◆ No vague advice — only decisions. Syra · Build-or-kill verdicts in 48h ◆ Infira · #8 Product Hunt, 50+ active learners ◆ Relevo · Ideas → working AI systems ◆ ChessGo · Decision analysis under pressure ◆ 15 y/o, building solo ◆ No vague advice — only decisions.

Projects

001 / Featured syra.jpeg
Live Feed
Syra product showcase preview
SAMPLE DECISION · LIVE RUN MEMO · 24.11 · YG
Idea
AI resume builder
Verdict
KILL
Reason
Saturated market. No wedge.
Next step
Test a niche pivot — target students.
This is what Syra returns for every idea.
[WHAT SYRA DOES]

One call. Build, kill, or wait.

Paste any idea. Get a single answer you can act on.

[48-HOUR TEST]

Proof in two days.

Every verdict ships with a small real-world test to confirm it fast.

Infira visual learning platform preview
System 002 · Infira

Infira turns one question into five visual ways to learn.

#8 Product Hunt · 50+ active learners · Live now

Ask any topic and Infira instantly generates flowcharts, timelines, concept maps, streaming text, and 3D graphs so understanding clicks faster.

Open Infira

System 003 · Relevo

RELEVO

  • Input: product idea.
  • Generates: structured AI application (backend, chat, logic).
  • Core: real-time systems with streaming + persistence.

Purpose: remove guesswork in building AI products — from idea to working system.

Relevo system preview

System 004 · ChessGo

CHESSGO

  • Analyzes how you think, not just what you play.
  • Detects decision patterns, blind spots, and hesitation.
  • Outputs precise corrections for real-game situations.

Purpose: train decision-making under pressure, not memorization.

ChessGo system preview

Six things that actually decide what I ship.

Not a process diagram. Not a quote on a wall. These are the beliefs that run in the background every time I sit down to build — the ones that decide what gets coded, what gets killed, and what never makes it past a sentence.

  1. Prototypes are a lie.

    If I can’t put it in front of a real person this week, I don’t understand the problem yet. The only honest version of a system is the one running on the internet.

    Syra · 0 → live in 3 weeks
  2. Every system needs a kill switch.

    I design for the death of the system from day one. The moment its kill condition trips, it dies the same day — no sentimentality, no sunk cost, no “one more week”.

    Protocol · YG-001 stage 04
  3. Features are vanity. Decisions are evidence.

    Anyone can add another button. Very few can deliver a verdict. I count decisions shipped — build, kill, wait — not the number of screens or toggles a user never clicks.

    Syra · 1 idea → 1 verdict
  4. Speed is a proof of clarity.

    Hesitation is almost always confusion wearing a suit. When the thinking is clean the code is fast, the call is obvious, and the next step names itself. If it’s slow, the problem isn’t engineering — it’s the model of the problem.

    SLA · idea → verdict in 48h
  5. Age is a distraction.

    The best decision wins. The youngest room has the least politics, the fewest sunk costs, and the highest tolerance for being wrong fast. Being 15 is the asset, not the apology.

    Shipped at 15 · 4 live systems
  6. No deck. Ever.

    If a system needs slides to be convincing, it doesn’t work. Real systems explain themselves by running. The homepage is the pitch, the live link is the proof.

    Policy · live link > any deck

Decision engineering,
not aesthetics.

Every system I ship runs on the same four-stage protocol. Not intuition dressed as strategy — a pipeline that turns a messy idea into a verdict you can actually act on, and kills itself the moment it stops working.

Operating Protocol / YG-001
Active · Q2 2026
  1. 01 / Signal

    Strip the noise.

    Reduce any idea to the single problem it actually solves.

    in
    raw idea, prose
    out
    one-line problem
  2. 02 / Filter

    Find the wedge.

    Test for wedge, kill condition, and whether a 48h proof exists.

    in
    one-line problem
    out
    build / kill / wait
  3. 03 / System

    Smallest real proof.

    Build the smallest thing that produces a verdict under real pressure.

    in
    verdict + wedge
    out
    working system
  4. 04 / Ship

    Live, measured, decided.

    Release it. Measure decisions, not features. Kill or iterate on evidence.

    in
    working system
    out
    next decision

What I can actually build.

A portfolio isn’t a list of logos — it’s evidence. Here’s the real technical ground each live system covers, and exactly where each capability came from.

Capability Stack Evidence · Live systems
01 / Core

AI & decision logic

  • LLM APIs
  • Structured output
  • Reasoning chains
  • Prompt systems
  • Guardrails
  • SyraParses any startup idea into a structured build / kill / wait verdict with reasoning.
  • RelevoTurns a product idea into a working AI system architecture — backend, chat, logic.
02 / Live

Real-time systems

  • Streaming APIs
  • Persistence
  • State mgmt
  • Concurrency
  • Event pipelines
  • RelevoReal-time AI chat with streaming generation and persistent state across sessions.
  • InfiraStreams tokens live into 5 parallel views without breaking layout or state.
03 / Visual

Visualization & interface

  • Graph layouts
  • Flowcharts
  • Timelines
  • Concept maps
  • 3D rendering
  • InfiraGenerates 5 visual modalities per question — flowchart, timeline, concept map, streaming text, 3D graph.
  • ChessGoRenders decision patterns and hesitation hotspots inside live game analysis.
04 / Ship

Full-stack & solo shipping

  • Python backend
  • JS / TS frontend
  • APIs
  • Railway deploy
  • Solo ops
  • All 4 systemsDesigned, built, deployed, and maintained solo — running in production, no team, no funding.

Who I actually am

I’m 15, and I build systems that turn confusion into clear next moves. Syra is one of them, but not the whole story — I’ve also shipped Infira, Relevo, and ChessGo, each built to solve a specific decision problem fast.

I care about speed, clarity, and outcomes. Whether it’s founders deciding what to build, learners understanding faster, or players improving decisions under pressure, I design products that are useful in real life — not just impressive in demos.

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